BA (Hons) Games Art
This course has very close links to all the top games companies. You will explore high end digital modelling for characters and environments, developing animation skills alongside shader techniques and level creation for next gen games. It focuses on games art rather than games programming and enables a career in a fabulous industry.
The First Year teaches skills across the whole of the four degrees and will introduce you very quickly to high end modelling, animation and visual effects, as well as providing an introduction to games texturing techniques and asset creation for real-time engines.
The Second Year will explore the question of what makes games fun and you will study game narrative and interactivity. Teamwork is very important in this industry and you will work in groups to create game levels in an existing games engine and genre. You will also study shader creation, scripting and the technological restrictions of real-time rendering.
In the Final Year you will create and implement game assets for characters, vehicles, objects, environments and levels. You will carry out conceptual research, artwork and design for your major project. This work will form the major part of your employment portfolio and showreel, and can be used to demonstrate your skills to potential employees after you graduate.